> For the complete documentation index, see [llms.txt](https://docs.jonesdev.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.jonesdev.xyz/administration/configuring-sonar/configuring-the-verification/using-1.20.5+-transfers.md).

# Using 1.20.5+ transfers

Sonar includes a feature that allows players to be automatically transferred back to the origin server after successfully passing bot verification, introduced in Minecraft version 1.20.5.

Set to true to enable the transfer feature. **Ensure the feature is enabled in your server's configuration** and **consider adjusting login rate-limiting settings in Velocity or other proxies/plugins to avoid transfer issues**. Default is false.

* Set the login ratelimit in Velocity to 1000 (or disable it)—the BungeeCord and Bukkit equivalent is connection throttling.
* Enable transfers in velocity.toml (Velocity); config.yml (BungeeCord); server.properties (Bukkit)

```yaml
enabled: false
```

Specify the server IP or domain where players should be transferred after verification. This is the IP or domain used by players to connect to your server (e.g., play.my-server.com).

```yaml
destination-host: play.my-server.com
```

Define the port for the origin server connection. The default is 25565, which is standard unless your server requires a different port.

```yaml
destination-port: 25565
```

{% hint style="info" %}
If your server allows Bedrock players to join via Geyser, make sure to set up [TransferTool](https://github.com/onebeastchris/TransferTool) for Geyser, so Bedrock players are redirected to the correct server.
{% endhint %}
